Name HAWK Rocket
ShortName HAWKRocket
Model WW3.Rocket
//Colour of icon and model
Colour 3 67 9
ItemID 23565
Icon AT4Ammo
//How affected by gravity the bullet is
FallSpeed 0.1
//The maximum stack size
MaxStackSize 3
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 5
DamageVsVehicles 25
//Size of explosion caused
Explosion 5
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 1000
FlakParticles 20
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 2
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 1.5
HitSound bullet
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Missile
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
TrailParticleType smoke
LockOnToDriveables True
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 75.0